Neopet V2

November 5, 2001 - November 9, 2001
Summary
Deep within the bowels of the Virtupets Space Station, a computer monitor suddenly flickers to life. It seems to be able to think for itself... that can't be good. Back in Neopia, two Usul siblings, Billy and Sarah, have just won themselves a week long vacation at Virtupets Space Station for their amazing performance at the game show, Better Than You. At the space station, Sarah and Billy meet Karai and Helena, a pink Gelert and a green Kyrii and quickly become friends. One day, as they're riding a Virtulift (elevator) it suddenly plunges down through the mysterious basement floors of the Space Station, Billy presses the emergency button, but the lift remains stuck.
Meanwhile, the computer program, also known as Neopet V2 was watching what was transpiring around the Space Station, it came upon Billy, Sarah, and their friends. Neopet V2 wondered what it would be like if it had friends, maybe they would be its friends. He continued to watch them through security cameras until they entered a Virtulift alone, then it seized its chance. Down in the lift, a monitor on the side suddenly flickers to life, Neopet V2 tells the kids that it wants to be friends and they will stay in the elevator forever, to play.
Back in Neopia, it has been discovered that the kids are trapped by a mysterious computer program in the Space Station. A plea is sent out to Dr. Sloth, the creator of the Space Station, for help. He refused to shut down the program himself, but informed Neopians of the 10 codes required to shut down the program. These codes needed to be entered into the deactivation console, which was of course, also hidden. The codes were only known by four programmers who worked on Neopet V2. Each programmer knew two codes, while the last codes were hidden within the program itself. Sloth then sat back to watch Neopians everywhere scramble to save the four friends.
Freeing the friends required following a path of difficult puzzles throughout Neopia, finding all the deactivation codes and the programmers, a classic puzzle plot. Luckily, with only a few hours left before the air ran out, the program was deactivated and the friends were set free. They were thankful to all of Neopia and everyone who helped them.
Prizes and Trophies
Prizes for participating in this plot were various space-themed items. The more steps you completed, the more valuable your prizes became.
Prizes
Trophies

First Place

Second Place

Third Place

Runner-Up
Alerts
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