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Zurroball

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We rate this game somewhat hard.
   
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NP Ratio: 25.00
40 pts :: 1000 NP

Introduction

You thought Gormball was ok, nothing spectacular. You see Frumball as something to kill time when you are insanely bored. But Zurroball... now, Zurroballs in a whole other league! With all the different balls and lots of clicking it keeps you gripped. What more could you ask for?

Controls & Instructions

All you need is a mouse to play (and I'm guessing you already have one. ;)) You use the left mouse button to keep the ball from hitting the ground. Clicking at certain times or certain places gets you more points, but it's got to pass that blinking sensor, otherwise it's a waste of time.

I'm sure you've all played a similar game to this before, and if not, you'll pick the idea up within the first time you play it. It's that simple. You need to click to bounce the ball up and away from the floor. If it hits the floor, you can't use it again. You only have three, so don't make a habit out of it! You get extra points for doing special things, but more about that in a moment.

There are six different balls in all, each with its own characteristics. The key to choosing the right ball is one that suits you best (unless you're trying for grounders - we'll get to that soon). I'm best suited to the Energy Ball, and you might be different. The only way to tell is to try them all out.

Zurroball - This is the classic ball. It's fairly big and hefty compared to some of the others. As it's the classic one, it's more favored for every game use and unless you're trying to score big points with something fancy, use this as a top choice.
Snot Ball - It's quite disgusting, but it's quite bouncy! If you are trying to get an "Around the world", this would be a good one to use. It also slips a lot, so try and use it rather far from the ground in case you drop it.
Metal Ball - As its name suggests, it's quite heavy. Don't expect to do any other tricks apart from "Left Zurro" and "Right Zurro" with this ball.
Energy Ball - I favor this one. It has lots of bounce, so can do lots of tricks. Its easy to get past the top sensor, too. That way you can get your points guaranteed. However, as the ball in the middle is small, it's harder to hit.
Eye Ball - The creepiest ball to have. I find it very similar to the original Zurroball in characteristics such as weight, size etc. so there is little difference between them. What separates them is its bounciness. If it hits a wall, you're quite likely going to lose it.
Grundo Ball - To get this, click on the "N" badge on the spinning Grundo's space suit. Very similar to the Zurroball. The difference with this is that although it doesn't look like it, it is in fact a ball shape so you could click to late and miss it under its arms. :( However, it's great for grounders!

Once you've chosen a ball, and clicked to release it from the top, what can you do with it? Well, you can perform tricks. Every click is a trick. A standard bounce is called "Freestyle" and earns you one point. Other tricks give more points. These are the tricks:

Name Points Description
Left Zurro 2 Bounce the ball off of the left hand side wall. Very easy to do.
Right Zurro 2 Bounce the ball off of the right hand side wall. Very easy to do.
Boomerang 5 Bounce the ball off of one wall, then you bounce it onto the opposite wall. Fairly easy to do.
Around the World 10 Bounce the ball off of one wall, and then let it hit the opposite wall without bouncing it yourself. Quite tricky to do.
Grounder 10 Bounce the ball very close to the ground without dropping it. This is easy to do, but also easy to mess up.

Tips & Strategies

The most effective strategy by far is doing grounders using the Grundo ball. The great thing about the Grundo ball is that it has those legs and ears sticking out. The ball isn't dropped if the legs or ears touch the ground, but you still get a grounder if they get close to touching. This makes getting grounders much easier and lets you rack up points very quickly. Just keep the Grundo ball low, and have it's legs or ears pointed down, and keep clicking. You should hear a beep sound every time you complete a grounder. Remember, each grounder is worth 10 points! Avoid letting the Grundo move left or right - you might lose control. With this strategy you can get 3,000 NP a day from this game very easily, and maybe even a trophy if you practice enough!

In the screenie below, I did grounders for about a minute and a half. 152 clicks got me 740 points! Just under half my clicks were grounders making for 4.8 points per click, much better than a measly 1 point. ;)

Conclusion

Don't get beat down if you keep dropping the ball at first. With a little practice you'll be getting grounder after grounder in no time. As with any game, just keep practicing and you'll be able to snag that shiny trophy.

This Neopets help article was written for The Daily Neopets by Matt.
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